Basic Configuration
Overview of uVegas asset settings and component-specific configuration options.
uVegas is designed to be highly modular and customizable. Each game component comes with its own configuration, allowing you to adjust behavior without modifying core scripts.
Examples include:
Dealer– Configure dealer behavior, card dealing speed, and rules.
Table – Adjust table limits, blinds, and player interaction settings.
In addition to component-level settings, uVegas provides global game settings that apply across all assets:
Game styles and variants
Table rules and limits
Card designs and deck variations
Chips, tokens, and visual styles
All configuration files and default setups are stored in the uVegas/Data
folder within your Unity project. This makes it easy to locate, backup, or version-control your settings. You can browse and edit these files directly if needed, while the Unity Editor provides a more convenient interface for modifying parameters on the fly.
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