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Basic Configuration

Overview of uVegas asset settings and component-specific configuration options.

uVegas is designed to be highly modular and customizable. Each game component comes with its own configuration, allowing you to adjust behavior without modifying core scripts.

uVegas comes with default configurations that reflect authentic casino rules and gameplay settings. For additional or specialized tables, you can duplicate these default setups and adjust parameters such as table rules, limits, card decks, and chip styles to create custom gameplay experiences.

Examples include:

  • Dealer– Configure dealer behavior, card dealing speed, and rules.

  • Table – Adjust table limits, blinds, and player interaction settings.

In addition to component-level settings, uVegas provides global game settings that apply across all assets:

  • Game styles and variants

  • Table rules and limits

  • Card designs and deck variations

  • Chips, tokens, and visual styles

All configuration files and default setups are stored in the uVegas/Data folder within your Unity project. This makes it easy to locate, backup, or version-control your settings. You can browse and edit these files directly if needed, while the Unity Editor provides a more convenient interface for modifying parameters on the fly.

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