# Getting Started

{% hint style="info" %}
If you’re new to Unity networking or Mirror, check out the official [Mirror Documentation](https://mirror-networking.gitbook.io/docs/) to better understand the underlying multiplayer architecture.
{% endhint %}

### Welcome to the uVegas Gettings Started Guide

This section walks you through the essential setup steps to integrate and run uVegas in your Unity project - from understanding system requirements to launching your first multiplayer session.

Whether you're starting a new project or adding uVegas to an existing one, the following pages will guide you through:

1. **System Requirements** - Learn about the hardware, software, and dependencies required to run uVegas on both client and dedicated server environments.
2. **Installation** - Step-by-step guide to installing uVegas via the Unity Package Manager and setting up your project for multiplayer development.
3. **Basic Configuration** - Overview of uVegas asset settings and component-specific configuration options.
4. **Dedicated Server** - Instructions for building, configuring, and launching uVegas dedicated servers on Windows and Linux systems.

Once you’ve completed these steps, your environment will be ready for development and customization using the uVegas modular asset system.


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